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2011.03.08 *Tue

Blizzard Posts on Upcoming 4.1 Features (Including Guild Challenges!)

Troll Dungeonを妄想しつつ、自分の現状にマッチしないコンテンツが含まれていることに愕然としたsynakoです、こんばんは。

偉い人は、言いました。

[Kunk●n]: Archaeologyなんて欲しいもん出ねぇから絶対やらない方がいいぞ!

そのツケで、まさか4.1のZGのBossで会えないのがいるなんて・・・

ええ、ええ

今から上げればイイだろってツッコミは受け付けません。

4.1で追加される内容について、元記事はwowheadよりこちら。

Blizzard Posts on Upcoming 4.1 Features (Including Guild Challenges!)
By Miyari on 03/07/2011 at 9:37 AM Pacific

It looks like Patch 4.1 will include a feature we weren't expecting - guild challenges! I'm sure many of you remember the heated discussion regarding guild reputation on the official forums a while back, where many players suggested adding guild quests as a method of earning reputation and experience. Looks like Blizzard agreed! We don't have any details yet on these quests or what they'll entail or reward, but you can be sure that as soon as the information is available we'll bring it to you!

Warriors and clothies will be happy to learn that ZA/ZG will also feature appropriately itemized pre-raid ranged slot weapons, something that many players were extremely disappointed over the Justice Points vendor lacking. In addition, as a little something for archaeologists - players will appropriately leveled archaeology will be able to unlock the new Edge of Madness bosses in Zul'Gurub! Players may recall that in Classic Zul'Gurub, this event required an alchemist to farm annoying materials (Blood of Heroes, yecch) to create the potion required to start the event. Now, this awesome random boss event will be open to everyone - provided your skill meets the requirement! With the not-too recent change to artifact sell prices, what are you waiting for? We will, of course, have more details on this and more in the upcoming weeks.
Zarhym said:
The point isn't really that we're delaying Firelands so we can release ZA/ZG instead, or because we don't think players are ready for a new raid. Our messaging on the subject directly implies this, and that's our fault.

What we're really saying is that we want more frequent, slightly smaller updates to the game so that content keeps coming. Since Firelands isn't quite ready yet, we've made the decision not to hold back the other 4.1 patch content for it. Instead, we're going to release patch 4.1 with the content that's ready to go so the majority of players have more things to do, while also putting some finishing touches on Firelands so we can ship it out in 4.2 shortly thereafter. We're not arbitrarily holding back Firelands. On the contrary, we don't want to hold back other content updates for Firelands.

The main content features currently planned for 4.1 are:

Zul'Gurub revamp

Zul'Aman revamp

New level-85 Stranglethorn quest line (phased) leading players into the troll dungeons

New tier of Heroic dungeon gear (epic item level 353) to give players a slightly bigger boost going into raids for the first time

New & updated flavor items, vanity pets, and mounts

Guild Challenges (new guild quests)

All of this is in addition to a number of UI improvements, class balance changes, and more. We'll have more information on the patch 4.1 features coming soon. :D
Check out the rest of the post for more Patch 4.1-related Blue posts!


Zarhym said:

What about scarce normal 5m dungeon at level 85?

BTW, ZA is the same friggin instance with different last boss. And he has same abilities as zul'jin...

Why no normal mode for ZA and ZG awarding ilvl 346?

We thought about different ways to fit in a normal tier of these dungeons, but in the end it just didn't feel right. We wouldn't want to make normal versions of these dungeons award current Heroic level loot, but there aren't really any good places in between to stick a normal dungeon tier.

We feel the best solution for patch 4.1 progression is: level-85 normal dungeons, Heroic dungeons, ZA/ZG Heroics, raids.

ZA and ZG will drop gear for just about every slot as well, but we're really trying to focus on dropping items for slots that have been hard to fill in the current Heroics.


Zarhym said:
hope there's some love for Archaeology in the pipeline.
I don't have any specifics to share at the moment, save for one I think is cool. Those with the appropriate Archaeology skill will be able to unlock one of four additional bosses (chosen randomly) for their group in Zul'Gurub. These bosses were previously known as part of the Edge of Madness. The four bosses will share some loot, but also have some loot unique to each of them.


Zarhym said:
Out of curiosity, if 4.1 was released with Firelands, would it take about the same time to release as it'll take for 4.2 to come? In other words, does pushing Firelands to the next patch make it come later than if all of 4.1 was delayed?
I can't say for sure, as the process for applying development changes internally, building patches, and testing them is very complicated. Our goal, however, is not to delay Firelands further than it would have been in order to put out everything else in 4.1 first.


Zarhym said:
I believe that (ranged slot for DPS warriors) was specifically brought up in a meeting I had last week. We want to get some items out there that are currently missing, even if it's because they're only useful to a small number of classes/specs.
Please tell me there will be a wand?
Yes!



Archaeologyを今から上げるのダルイ・・・

Skillどのくらい必要か分かってから考えよう^^
19:32CM(0)TB(0)EDIT

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